

Hi, I’m Andrew Beauman
Graphic Artist + Game Designer
It’s all about the story!
In my art, I’m always focused on storytelling and communication. These are foundational to who we are, and I strive to tell stories that deeply resonate with people.
Graphic Design
I began as a graphic designer with metal bands and local non-profits in my early teens and I’ve been working in the field ever since.
Game Design
I’ve always been a huge fan of RPGs and how they enable us to collaboratively craft stories with one another. I launched my first game, Battle School, in 2024.
What is Battle School?
In this team-based RPG for 3-5 players and 1 Game Master, you’ll take on the role of young cadets— ages 8-13, who have been sent to a military academy in space. Your skills will be pushed to the limit as you and your team face the challenge of an ever-changing battle room.
Battle School introduces the Entwine RPG system, featuring a unique collaborative mechanic where the difficulty of all tasks is determined by your team’s plan of attack. A dynamic system for generating combat encounters allows for zero-prep for one-shots, while the tournament tests those who would brave a campaign of 5-12 sessions.
Are you ready to prove yourself a worthy teammate in the Battle Room?


LOST… in space
Out of Orbit – A Troupe Survival RPG
My next game is a riff on one of my all-time favorite shows and the gameplay of group survival games I’ve played with friends for years (LOST, Valheim, Band of Blades).
It takes place in Frontier Space, the same world as my first book, Battle School.
Mechanically it uses my Entwine RPG system but brings in new mechanics for your friends to create an entire cast of rotating survivors.
I’ll be launching Out Of Orbit as a part of Kickstarter’s Zinequest in February 2025.
